The Missions of GoldenEye for N64


Dam Facility Runway Surface Bunker Silo Firigate Surface2 Bunker2 Statue Archives Streets Depot Train Jungle Control Caverns Cradle Aztec Egyptian

This section has a walkthrough of all the mission levels of GoldenEye '007.' Here's how to use my tactics:
It will say which objective it is, and which difficulty it is for. For instance,

"OBJ 1" means objective one, "OBJ 2" means objective two, and so forth...
"OBJ 1-A" means objective one, for Agent difficulty
"OBJ 2-SA" means objective two, for Secret Agent difficulty
"OBJ 3-00" means objective three, for 00 Agent difficulty

Get it?, maybe, good.



























"DAM" ************************************************************************************************* OBJ: 1-SA: NEUTRALIZE ALL ALARMS The first alarm is located on the guard house after the two gates which were activated by the switches. (One of the guards in that guard house is carrying a Dostovei, if that helps.) The last three are in each of the actual towers sticking up from the actual dam itself. ************************************************************************************************* OBJ: 2-00: INSTALL COVERT MODEM Remember the guard house in OBJ 1? On the other side of the metal gate, right before the gate onto the actual dam, and behind the wooden crates, is a control panel on the wall. Select the Covert Modem on your inventory list on your watch and aim at the middle of the panel, and press the "Z" button. It'll shoot on, and you've completed the objective. ************************************************************************************************* OBJ: 3-00: INTERCEPT DATA BACKUP Getting to this is tricky, especially on 00 Agent mode, and especially if you're new to the game. Go to the end of the tunnel through the metal security door inside the actual dam, kill the guards, and go to the large computer. Just walk up to it, and it'll automatically start intercepting. It takes about 7 seconds. Now... how to get out from the room... ************************************************************************************************* OBJ: 4-A: BUNGEE JUMP FROM THE PLATFORM The platform is in the middle of the dam, on the opposite sides than the guard towers. Just walking off of it completes the mission. *************************************************************************************************

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--Facility Cheat Explained--
You Could say the biggest challenge in GoldenEye 007 is opening up all of the Cheat Codes. For most players, the most difficult cheat to get is Invincibility, not any more!

To get the cheat, you must beat it in OO Agent mode under 2:05


Even knowing how it's done, you will need to play through this area many times before you'll succeed. Here are the steps to follow:

1. Exit the air shaft and the bathroom as quickly as possible. Don't engage any soldiers.

2. As you run down the stair, switch weapons so your Remote Mines are selected. Plant one on a wooden crate outside the guard room where the remote door console is located.

3. Turn around and head towards the door underneath the stairs. As soon as you can, press A and B together to detonate the mine.

4. Switch to the Silenced PP7, open the door, shoot the guard, and get the Clearance Keycard and KF7 he'll drop.

5. Switch to the KF7, run to the guard room (which the Remote Mine explosion cleared for you), and trigger the remote door. You'll probably get a bit more ammo for your KF7 as you do this.

6. Head for the opened remote door, and keep running all the way to the hallway. Don't waste your time on any guards; keep moving to avoid as much damage as possible, especially if you're waiting for a door to open.

7. As you run down the hallway, stick as much to the left or right as possible to let the beams absorb some of the guards' shots. Again, don't engage the guards, and keep running.

8. After you're through the set of two doors, turn left towards the lab. Here, take out any guards that are in front of you.

9. Before you reach the closed remote door, be sure to take out the guard hiding on the left. The sound from the shots will cause the guard on the other side of the door to open it.

10. Shoot that guard and head up the stairs. Switch your weapon to the Remote Mines.

11. Run down the passage and dodge to avoid as many shots as possible. Don't engage the guards. At the corner with the three rooms, look for Dr. Doak.



Very Important Note: Dr. Doak's placement in this level is random. If he is not here, you will need to restart the level. You might have to do this many, many times.



12. As soon as Dr. Doak begins speaking to you, run towards the bottling room -- you don't need to stay with him. The Door Decoder will appear in your inventory automatically.

13. At the last turn before the bottling room, plant a Remote Mine next to the last set of guards.

14. Run past the guards, and set off the mine (press A and B) as you approach the door. Go to your inventory screen and use the Door Decoder to open the door.

15. Switch to your Remote Mines (you should have 3) and run down by the tanks. 006 will start talking to you.

16. Stand away from the tanks, and throw a mine between the first four tanks. Detonate it (A and B) in mid-air. You can avoid hurting 006 by tossing the mines high enough.

17. Move down to the next set of four undamaged tanks and repeat.

18. Move down to the last two tanks and repeat.

19. Open the door and exit the level.
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MISSION: "RUNWAY" ************************************************************************************************* OBJ: 1-A: FIND THE PLANE IGNITION KEY When you leave the building you start in, which happens to be the Facility, go immediatly to the right, and through the door in that little building. Inside is a table guarded by two guards, so just shoot them. On the table beside the computer is the key. Just walking up to the table makes you grab the key. ************************************************************************************************* OBJ: 2-00: DESTROY THE HEAVY GUN EMPLACEMENTS One blast from the tank, which is immediatly to the left when leaving the Facility, will take out the guns. The guns themselves are at the end on the actual runway, so drive down there and get ready to be shot at. It takes some practice, but you can do it! ************************************************************************************************* OBJ: 3-SA: DESTROY THE MISSLE BATTERY The missle battery is on the right side of the runway, right next to the plane. It's way up high on the concrete building, and just shooting it once with the tank will take it out. ************************************************************************************************* OBJ: 4-A: ESCAPE IN THE PLANE Once you have the plane key, (SEE OBJ 1) go up to the door of the pland which is on the runway, and press the "B" button, just like opening a door. Next follows a cinema scene of Bond flying away! *************************************************************************************************
MISSION: "SURFACE I" ************************************************************************************************* OBJ: 1-A: POWER DOWN THE COMMUNICATIONS DISH Enter the large tower with the large dish on top, go up the stairs and to the second door and inside, DON'T SHOOT THE COMPUTER! Just go up to it and power it down by using the "B" button, just like opening a door. ************************************************************************************************* OBJ: 2-SA: OBTAIN THE SAFE KEY Follow the path from the beginning of the level, and at the first pathway to the right that has a shed, NOT A SURVEILANCE TOWER, go up to it and open the door. It should be locked. Now back and keep following the path to the next right path, and along there on the left should be another shed. Inside there is a guard dressed in a greenish uniform. Kill him and get his key, then go back to the first shed and just open that door, and the Safe Key is on the table. ************************************************************************************************* OBJ: 3-SA: STEAL THE BUILDING PLANS Now that you have the Safe Key, make your way toward the large tower with the satalite dish from OBJ 1, but keep going past it on the LEFT side. There will be a fenced in area with two sheds. In one of them, there is a safe. Open it and grab what's inside. ************************************************************************************************* OBJ: 4-A: ENTER THE BASE VIA THE VENTILATION TOWER Go to the satalite dish tower from OBJ 1. Go up to the door of it, and turn around. Go forward, and keep going forward for a long ways, over the snow, until you get to another path. Now take a left, and there is a large circular structure with a ladder on the side. Go up that ladder, and blast away all the locks of the grate on the top. The grate will fall through. Jump down, and you're done! *************************************************************************************************
MISSION: "BUNKER I" ************************************************************************************************* OBJ: 1-SA: DISRUPT ALL SURVEILLANCE EQUIPMENT If a camera sees you and the alarms sound, there will be endless troops coming to get you. You must destroy all of the cameras in this level without any of them seeing you. The first camera is outside the room you that you start the level facing toward. The second is inside the room behind you from your starting point. The third is in the hallway close to the second camera, and the fourth is behind the glass of one of the side rooms of the large main room with the large computer screen you have to take a picture of. ************************************************************************************************* OBJ: 2-A: COPY THE GOLDENEYE KEY AND LEAVE THE ORIGINAL On the table in the main large room with the large computer screen on the wall is the GoldenEye Key. It looks like a CD in a gray case. Just walk up to the computer to grab it. Now look at your weapon screen on your watch, and scroll down to the Key Analyzer, which looks like a briefcase. Press the "START" button, then the "Z" button to use the briefcase. You'll hear a buzzing sound, and when that's done, look at your watch again and select the GoldenEye Key. Press "START" and then "Z" to leave the original. ************************************************************************************************* OBJ: 3-00: GET PERSONNEL TO ACTIVATE THE COMPUTER Remember the guy standing at the table with the GoldenEye key in the orange shirt? His name is Boris. DON'T SHOOT HIM! Walk up to him, and you'll automatically start talking to him. Follow him to the security computer, and let him set off the alarm. ************************************************************************************************* OBJ: 4-00: DOWNLOAD DATA FROM THE COMPUTER Once Boris sets off the alarm, it's OK to shoot him dead. He'll just come back in a later level, which is weird. Next, go to your wepon list on your watch and select the Datathief, and press "START." Then go up to the computer Boris was working at and press the "Z" button to download the data. ************************************************************************************************* OBJ: 4-A: PHOTOGRAPH THE MAIN VIDEO SCREEN In the large room with the large computer screen on the wall, select your camera on your weapon list, then just aim at the screen and press "Z" to zap a picture. *************************************************************************************************
MISSION: "SILO" ************************************************************************************************* OBJ: 1-00: PLANT BOMBS IN THE FUEL ROOMS The first four large open rooms of the Silo have a wall marked with a skull and crossbones. Plant one plastic bomb, (found in your weapons list on your watch,) on each of these walls. ************************************************************************************************* OBJ: 2-A: PHOTOGRAPH THE SATELLITE In the fourth large open room with stairs and scientists, there is a satellite sitting on the ground. Just whip out your old camera and shoot. ************************************************************************************************* OBJ: 3-SA: OBTAIN TELEMETRIC DATA In the third large open room with stairs and scientists, there is a scientist to the right when you first walk in. Make him put up his arms or you can just kill him, but don't kill too many scientists or you'll fail the mission. When you kill or scare this scientist, he'll drop a gray tape box. Just pick it up to complete this OBJ. ************************************************************************************************* OBJ: 4-SA: RETRIEVE THE SATELLITE CIRCUITRY There are green circuit boards lying around in the large open rooms with the... well, you know. Grab all four of them to complete the OBJ. Two are in the first fuel room, one in the second, and one in the third. ************************************************************************************************* OBJ: 4-A: MINIMIZE SCIENTIST CASUALITIES What do you think you have to do in this OBJ???? JUST DON'T KILL ANY SCIENTISTS!!!! *************************************************************************************************
MISSION: "FRIGATE" ************************************************************************************************* OBJ: 1-A: RESCUE THE HOSTAGES On 00 Agent difficulty, you must save 5 out of 6 hostages, and on lower difficulties, you must save less. Just to be safe, try to rescue 5 every time. To save them, just find them and shoot the guard holding his gun to the hostage's head. Don't worry about the other guards, because they won't go for the hostage, just YOU. ************************************************************************************************* OBJ: 2-SA: DISARM THE BRIDGE BOMB On the bridge of the Frigate, there is a plastic bomb, like the one you used in the Silo, on the computer by the window. Go up to it, select the Bomb Defuser, and use it on that bomb. ************************************************************************************************* OBJ: 3-SA: DISARM THE ENGINE ROOM BOMB Same as OBJ 2, only this bomb is in the noisy engine room, up on the catwalks above the engines. ************************************************************************************************* OBJ: 4-A: PLANT THE TRACKING BUG ON THE HELICOPTER On the other side of the Frigate than the site where you start, there is a helicoptor. Just go up to it, select the Tracker Bug on your weapons list on your watch, and throw the bug on the helicopter's side. *************************************************************************************************
MISSION: "SURFACE II" ************************************************************************************************* OBJ: 1-00: DISRUPT ALL SURVEILLANCE EQUIPMENT There are four surveillance cameras in this level, and you must destroy them all. The first is on the shack that the comm room key is in, one is inside the satellite building, and the last two are on shacks past the shacks which are fenced in. ************************************************************************************************* OBJ: 2-A: BREAK THE COMMUNICATIONS LINK TO THE BUNKER Remember the first time you came to the Surface level and had to power down the communications dish? You have to go to that same room and this time BLOW UP all the equipment on the table in there, but the door to that room is locked. The key is in the same shack as the first key was in the other Surface level, and the guard has it. Kill him to retrieve the key. ************************************************************************************************* OBJ: 3-SA: DISABLE SPETZNAZ SUPPORT AIRCRAFT Go to the door to enter the building with the large satellite above it and turn completely around, and go absolutly straight. Eventually you'll come to a helicoptor on your right. Select the Remote Mine from your weapons list on your watch and set it on the helicoptor. A timer will count down and eventually blow up the helicoptor. ************************************************************************************************* OBJ: 4-A: GAIN ENTRY TO THE BUNKER Next to the helicoptor is a door leading underground. Open the door and just walk in, and you've completed the mission! *************************************************************************************************
MISSION: "BUNKER II" ************************************************************************************************* OBJ: 1-SA: COMPARE STAFF/CASUALTY LISTS You need to get two lists for this OBJ. The first is carried by a guard in the room that is STRAIGHT ahead and down the hallway from the room that you start in. The second is found by going in this way: From your starting room, take the first left, up the stairs, right, then the room on your right. Grab both lists, and you're home free! ************************************************************************************************* OBJ: 2-A: RECOVER THE CCTV TAPE The CCTV tape is on a table in the room in FRONT of where you started Bunker I. Just get in there and grab it. If you pause the game and go to your weapon list after you get the tape, look at the picture of the tape on your watch. WOW! ************************************************************************************************* OBJ: 3-SA: DISABLE ALL SECURITY CAMERAS OK, this is TRICKY. There are SIX cameras total. The first is in the little room you START in Bunker I. Shoot it by coming through the door behind it and aiming straight up, because the camera can't see you directly below it. The second is in the room BEHIND where you start in Bunker I. Shoot that one through the glass of the door to that room. The third is in the hallway outside of the room camera two is in. The fourth is in the computer room, which is along the hallway camera three is in. The fifth is on the lower level, and you won't miss it, so I won't have to waste typing time telling you where it is, and the sixth one is behind the glass in the little room off to the side of the LARGEST room with the computer screen on the wall that you had to take a picture of in Bunker I. ************************************************************************************************* OBJ: 4-00: RECOVER THE GOLDENEYE OPERATIONS MANUAL The safe containing the manual and DOUBLE PP7's (WOW!) is in the ROOM, not the HALLWAY, on your first left of leaving the room you start in, but the safe is locked. You need TWO keys to open it. The first is held by a guard in the computer room, (where camera number FOUR; see OBJ 3) and the second is in the same room as the safe, on the table in there, I think. ************************************************************************************************* OBJ: 5-A: ESCAPE WITH NATALYA Use your watch magnet to retrieve the key off of the wall in front of your cell, then get out, and punch the guard unconcious. Then, the best tactic here is to leave Natalya in her cell until you've completed all of the other tasks, then go rescue her and bring her to safety. This will prevent the risk of her getting killed. *************************************************************************************************
MISSION: "STATUE PARK" ************************************************************************************************* OBJ: 1-A: CONTACT VALENTIN There is a RED cargo container somewhere in the level on your LEFT as you go into the level. You can't miss it if you keep looking to the left every so often. Just walk into it, (there is a hole in one side,) and stand in front of him. You'll automatically start talking to him, and just wait until it says OBJECTIVE "A" COMPLETED, then leave. ************************************************************************************************* OBJ: 2-A: CONFRONT AND UNMASK JANUS Keep going the same way you were going before you took the detour to meet Valentin, and there is a little passage on the right. Keep going through the maze of stone slabs and stuff, and eventually you'll get to a large statue of a man in what looks like a hooded coat holding a torch, which is all by itself without any other statues by it. Go behind the statue and turn around, and peek out from behind it. A few guards will walk out. DON'T SHOOT THEM! One of them is Janus. If you're playing for the cheat in this level, put away all of your weapons, and this will cause your conversation with Janus to be shorter. As soon as it says OBJECTIVE "B" COMPLETED, run if you're going for the cheat, or kill the guys for an automatic shotgun and cartridges. ************************************************************************************************* OBJ: 3-A: LOCATE THE PIRATE HELICOPTER After you complete OBJ 2, a timer will start counting down at the bottom of the screen. Run as fast as you can to the beginning of the level, because that timer is a bomb on a helicopter that Natalya happens to be laying unconcious next to. The copter is up on the first hill of the level, and as you get closer you'll hear the blades moving. ************************************************************************************************* OBJ: 4-A: RESCUE NATALYA Just walk over Natalya and IMMEDIATLY run back down the hill, and she'll automatically follow you to get away from the blast. After the copter explodes, she'll go wait for you by the gates at the exit of the level, which is BEHIND you when you start the level. ************************************************************************************************* OBJ: 5-A: FIND FLIGHT RECORDER After the helicopter explodes, the flight recorder is thrown out into the level. Don't worry, it doesn't go that far, and if you go too far searching for it, it'll tell you when to turn around. The recorder itself is BRIGHT NEON ORANGE, and it's VERY hard to miss. Just walk over it to pick it up. Now go back to the gates where Natalya is waiting for you, and she's been held captive by guards. DON'T SHOOT ANYONE! To complete the level, just walk out through the gates and let the guards follow you. *************************************************************************************************
MISSION: "MILITARY ARCHIVES" ************************************************************************************************* OBJ: 1-A: ESCAPE FROM THE INTERROGATION ROOM The best way to get out of this room with two guards is to activate your watch magnet and grab both the gun and the ammo on the table at the same time, then switch weapons and blow them away. The guard on the right will drop a key to get out of the room itself. ************************************************************************************************* OBJ: 2-A: FIND NATALYA Natalya is in a room which is hard to find. Follow this path: Once you get to the library itself, the room with bookshelves and windows on the right, there is a door with stairs leading downward by it. Go through that door, and there is a guard on the other side. Kill him, then go STRAIGHT through that room, and there is a door a little to the left of the way you're walking. She's in there. If she gets scared and runs, just kill the guards in the room with her quickly, and don't grab their guns, just follow her. She'll follow you when she just says, "James!" ************************************************************************************************* OBJ: 3-SA: RECOVER THE HELICOPTER FLIGHT RECORDER In the basement of the Archives is a room with lots of exploding crates and a safe, and a guy named Mishkin. Talk to Mishkin, and he will give you the key to the safe. Open it and get the flight recorder inside, then wait till he walks out of the room to complete the OBJ. ************************************************************************************************* OBJ: 4-A: ESCAPE WITH NATALYA This is the easiest part. Once you have Natalya following you, break one of the windows (that is big enough to fit through) with your gun and jump through. *************************************************************************************************
MISSION: "STREETS" ************************************************************************************************* OBJ: 1-SA: CONTACT VALENTIN Valentin is waiting for you up an alley with guards guarding it. To get there, go to the open area with the tank in it, and go out through the gate into the actual level. Take an immediate left, and go between the fence and the building, then there will be a turn to the right. Go that way, and on the left there will be an open door in the building. Valentin is in there. Once you talk to him, he will boost whatever time you have left on the timer up to six minutes. ************************************************************************************************* OBJ: 2-A: PURSUE OURUMOV AND NATALYA It's best to get the tank for this part, because you can simply run over guards to get to your destination, but be sure not to run over cars and manholes, which can blow up and slow you down and cause you damage. And be sure not to run over and kill any civilians, which is what OBJ 3 is all about. Once you get to the end, (it is kind of confusing at first,) the levels only get harder... ************************************************************************************************* OBJ: 3-A: MINIMIZE CIVILIAN CASUALITIES JUST DON'T KILL ANY GUYS DRESSED IN RED AND WHO DON'T CARRY A GUN! *************************************************************************************************
MISSION: "Depot" ************************************************************************************************* OBJ: 1-00: DESTROY THE ILLEGAL ARMS CACHE Toward the end of the level in one of the warehouses, (you'll have to do some searching,) are lots of little brown crates on the ground in the middle of the warehouse. Blow them all up to complete this OBJ. ************************************************************************************************* OBJ: 2-SA: DESTROY THE COMPUTER NETWORK When you go through the metal gates you have to open, keep going straight. When you go through the next gate in the fence, take a left, and in the last warehouse on your right is the computer network. Be careful of the drone gun in the upper corner of the building, which is hard to defeat. To destroy the computers, just shoot both large computers and blow them up. ************************************************************************************************* OBJ: 3-SA: OBTAIN THE SAFE KEY In the same warehouse as the Computer Netowork, (see OBJ 2,) is the safe key. The key is on a table next to a small computer. ************************************************************************************************* OBJ: 4-SA: RECOVER THE HELICOPTOR BLUEPRINTS Use the key from OBJ 3 to open the safe in the two story building right next to Trevelyan's train. Up on the second level is the safe. Just open it and grab what's inside. ************************************************************************************************* OBJ: 5-A: LOCATE TREVELYAN'S TRAIN Right next to the building where the blueprints are, (see OBJ 4,) is the train. Open one of the doors to the train and hop right in. (You don't have to kill the guards in there before you go in, but they will shoot at you.) *************************************************************************************************
MISSION: "TRAIN" ************************************************************************************************* OBJ: 1-A: DESTROY THE BRAKE UNITS In this level there are six seperate "cars." Each car has a brake unit to destroy to stop the train from moving. These units are always by a door connecting cars, which makes them easier to find. The one in the first car is at the end. The one in the second car is also at the end. The one in the third car is again at the end. The one in the fourth car is this time at the entrance. (You have to turn around right as you enter the car.) The fifth is at the end, and the sixth is at the beginning. ************************************************************************************************* OBJ: 2-A: RESCUE NATALYA When you get to the front of the train, you'll see General Ourumov holding Natalya with a gun to her head. Close behind are Alec Trevelyan and Xenia Onatopp. Stop outside the door with it open and kill Ourumov. TIP: After you kill Ourumov, stay where you are and don't go into the room. Stay outside and kill Xenia. If you do, you'll get more time to crack Boris' password if you're playing on 00 Agent. You must cut away the gray panel in the floor with your watch laser. ************************************************************************************************* OBJ: 3-SA: LOCATE JANUS' SECRET BASE As you're cutting away the floor of the train with your watch laser, Natalya will be at the computer. Wait until she says, "He's in Cuba!" then jump out of the train. ************************************************************************************************* OBJ: 4-00: CRACK BORIS' PASSWORD Natalya will crack Boris' password when you have about five seconds left. The only advice I can give you is that as SOON as Natalya says, "Got it! You're a slug-head, Boris!" then jump from the train and run to the end of the level without turning around to kill the guards. ************************************************************************************************* OBJ: 4-A: ESCAPE TO SAFETY This is the hardest part of the level, especially in 00 Agent mode. Just use the watch laser to cut through the dark gray hinges on the gray floor panel until all of the hinges are gone and it falls away. *************************************************************************************************
MISSION: "JUNGLE" ************************************************************************************************* OBJ: 1-A: DESTROY THE DRONE GUNS There are seven guns total in this level. One is at each of the larger areas with body armor in each one, connected by "hallways" or straight areas of jungle, which makes 3 guns. The next one is across the bridge on the left, up on a little hill next to a tree after you defeat Xenia. The next is in the little cave on the right, and the last two are up in that cave on the second level. ************************************************************************************************* OBJ: 2-A: ELIMINATE XENIA When you come to a bridge in the jungle, you'll know you're to her. Once you cross that bridge, the music will change from the jungle sounds to an adreniline pumping techno beat. Just use an AR33 to zoom in to the right of the first tree and wait for her to come, then blast the crud out of her. ************************************************************************************************* OBJ: 3-SA: BLOW UP THE AMMO DUMP Up the ladder inside the cave are two drone guns. These guns are guarding many little brown wooden boxes on the ground. Once you defeat these guns, use your mines, or just shoot them, to blow up all the boxes. ************************************************************************************************* OBJ: 4-A: ESCORT NATALYA TO JANUS BASE At the very end of the cave are lots of guards. If you have enough life and a little body armor, you should be able to just run to the exit, which is a blue elevator. If not, use your AR33 to aim in from a distance and take out as many guys as you can at once, then RUN, RUN, RUN!! *************************************************************************************************
MISSION: "CONTROL CENTER" INTRODUCTION: This is the hardest level in the game, so good luck. Once you leave the elevator with Natalya and kill all the guys, (and destroy the drone guns if you're playing on Secret or 00 Agent,) go back and get Natalya. She'll go and open a locked door for you so you can continue the level. Once you make your way past the door, go straight and down the little slope. Two guards are down there, and a box of remote mines. GET THEM. You'll need them later. Then make your way to a room with a guy in an orange shirt is standing. He looks familiar... BORIS! Don't shoot him, or else Natalya won't help you finish the level. Let him pull out his gun, and just take it from him, then he'll run away. If you follow him, he'll lead you to body armor, which you'll also need. (GO TO OBJ 3) ************************************************************************************************* OBJ: 1-A: PROTECT NATALYA Now that you've blown up five out of six mainframes, (SEE OBJ 3,) it's time to get Natalya to destroy the GoldenEye satellite. On the main floor at the right of coming up or down the stairs, is a metal door. Go in there, and you'll hear Natalya say, "I'm coming, James!" Now follow her down the stairs, and watch her go to a computer. Stand with your back to her back, and make sure you have plenty of ammo. THIS IS THE HARD PART. Once she starts typing, the alarms will go off, and TONS of guards will pour into the area. The guards come from FOUR areas: down both flights of stairs, and in both side through the black glass. Be ready and alert. If you hear glass shatter, look both ways and see which side it's on. (GO TO OBJ 2) ************************************************************************************************* OBJ: 2-A: DISABLE THE GOLDENEYE SATELLITE After you've fended off guards for a while, Natalya will bring the GoldenEye satellite into the atmosphere, causing it to burn up. After Natalya runs away, stay on the ground floor, and go out through the glass that was shattered on the LEFT from facing the computer Natalya was working at. Go that way, and close to the blue door you went in earlier to blow up the one computer is another metal door. Go in. There will be two guards, and the LAST mainframe! Put a mine on it, and BLOW THEM ALL UP! Now go out the door on the other side of that room, and to the LEFT. Eventually you'll get to a blue elevator. Go in, and you've BEATEN IT! ************************************************************************************************* OBJ: 3-A: DESTROY THE ARMORED MAINFRAMES Now you can destroy five out of the six mainframes, which look like large green boxes, as tall as you. There are two on the ground floor, (of where you are at the end of the introduction, SEE ABOVE,) two on the main floor, and one through the blue door on the ground floor. Be careful, the one in that room on the ground floor is guarded by two drone guns and several guards. Open the door, then step back a ways to kill the guys and guns, then step in. You need to place a mine on each of the mainframes, so use your mines wisely. Blow them up at will. (GO TO OBJ 1) *************************************************************************************************
MISSION: "WATER CAVERNS" ************************************************************************************************* OBJ: 1-SA: DESTROY THE INLET PUMP CONTROLS In the first area where you actually go down a flight of stairs are where the inlet pump controls are. Once you go down the stairs, take an immediate U-Turn, and there are two computer consoles with a scientist working at it. To make him run away, (you don't want to kill any scientists, see OBJ 4,) just shoot at the ground by his feet. Destroy those two computers, then make your way to the other side of the room through the crack in the wall. There are two more computers, "guarded" by two scientists. Just get rid of them the same way you did the first, then blow up those two computers. ************************************************************************************************* OBJ: 2-SA: DESTROY THE OUTLET PUMP CONTROLS In the large room with a drone gun hanging from the ceiling and the secret entrance through the back way of the "lockers" is where the outlet pump controls are. These consist of several computers at the bottom of the stairs where the lockers and secret passage way is. Destroy all of those computers to complete this OBJ. ************************************************************************************************* OBJ: 3-SA: DESTROY THE MASTER CONTROL CONSOLE The master control console is in the (kind of) larger room with a section that branches off to a smaller room with lots of explosive barrels. Inside there is a computer console which you need to destroy. If you're playing on Secret Agent, (not 00 Agent,) just blow up the barrels to destroy the console, also killing several pesky guards at the same time. If you're playing on 00 Agent, don't shoot the barrels, because the radio to contact Jack Wade is back there, (see OBJ 4,) which you'll need. ************************************************************************************************* OBJ: 4-00: USE THE RADIO TO CONTACT JACK \/\/ADE (Hee hee, that's ME!) The writer of this player's guide's name is Wade, so this suits nicely. In the area mentioned in OBJ 3 is a radio on a table guarded by lots of guards. The best way to do this is to go over on the RIGHT side of the entrance to that little room and pick off the guards one by one, but be sure NOT to blow up any of the barrels or you'll lose the mission. Be sure not to kill any scientists while you're at it, too. Once you've done that, go in and access the radio with the "B" button. ************************************************************************************************* OBJ: 4-A: MINIMIZE SCIENTIST CASUALITIES WHAT DO YOU THINK YOU HAVE TO DO HERE? JUST DON'T KILL ANY SCIENTISTS! *************************************************************************************************
MISSION: "ANTENNA CRADLE" ************************************************************************************************* OBJ: 1-A: DESTROY THE CONTROL CONSOLE Before you do anything, there is body armor directly behind you when you start the level. You'll need it, especially on harder modes. Then make your way toward the center of the Cradle. If you see your gun aim up automatically, shoot a couple times. You'll kill a guard. Once you get the guard's guns, USE THEM. They're automatics, and are MUCH better than your wimpy PP7. Go down a ramp toward the center of the level, then down the stairs. By now you should've noticed that a timer is counting down. At the end of the stairs, take a right. Go in the door in the little structure on the right, but then step back so you can shoot the drone gun that's right there where it can't see you. Go in and turn to the left. Up in the corner is another drone gun, but it can't see you. Destroy it, then go on the other side of the bluish tubing. Destroy the computer there, and the timer will stop and the OBJ will be completed. ************************************************************************************************* OBJ: 2-A: SETTLE THE SCORE WITH TREVELYAN Now go out the other side of that room, and down the stairs. Trevelyan will be waiting at the bottom of the stairs to shoot you. He won't run away from YOU shooting him, just you being close to him. Shoot at him while you force your way against the gunshots toward him, and he'll run away. Keep following him and shooting him until the music changes and he runs to the center of the level and down some stairs to the lowest point of the antenna. Follow him down a ladder, and when you land, immediatly shoot and kill Trevelyan. That's it! You've beaten the game! *************************************************************************************************
MISSION: "AZTEC COMPLEX" ************************************************************************************************* OBJ: 1-A: REPROGRAM THE SHUTTLE GUIDANCE SYSTEM Before you reprogram everything, you have to kill Jaws to get the key to get into the room where you reprogram stuff. Before you kill him, though, you should clear the level of as many guards as you can. Once you find Jaws, shoot him to get his attention, then immediatly run away around a corner to wait for him to come, then blast the crap out of him. Keep running around corners and shooting him, and with a little practice, you'll eventually kill him. Get the double AR33's and key card from him. No go back to the room with lots of colorful screens all over the walls, and open the glass protecting the two tables. Go to your watch and get the guidance data. It looks like a floppy disk. Now put it into the small disk drive on the table. Now go over to the other table, and get the small item off of it next to the computer. ************************************************************************************************* OBJ: 2-A: LAUNCH THE SHUTTLE Now go back to the large place where the four drone guns were (you should have destroyed them by now,) and take that item you took off of the table before in OBJ 1, and put it into the large computer on the ground. A timer will start counting down, and if the exhaust bay is closed, the timer will stop at ten seconds left and say to open it. In the same area as the large computer, go up the ladder, and activate the computer. THAT'S IT! *************************************************************************************************
MISSION: "EGYPTIAN TEMPLE" I CONGRADULATE YOU IF YOU HAVE GOTTEN THIS FAR! ************************************************************************************************* OBJ: 1-A: RECOVER THE GOLDEN GUN Inside a room to the right of where you start the level is a room with a box that contains the Golden Gun. When you step out of the little hallway into the actual room, the box will close. See the floor tiles on the ground? You have to step on them in a certain order to get the box to open up. If you step on a wrong one, the four other solid brown boxes will open up and drone guns, which cannot be destroyed, will shoot at you. If this happens, there is a side door on the left side that you can open up and escape through. Here's a diagram of the path to the Golden Gun:

-> | <- | ^^ = arrow of which way to go
DG = drone gun
GG = Golden Gun

					_______________
					|DG|__|__|__|DG|
					|__|__|__|__|__|
					|__|__|__|__|__|
					|__|__|GG|__|__|
					|__|->|^^|__|__|
					|__|^^|__|__|__|
					|DG|<-|^^|__|DG|
					|__|__|^^|<-|__|
					|__|__|__|^^|__|
					|->|->|->|^^|__|
					|^^|__|__|__|__|
					|^^|<-|<-|__|__|
************************************************************************************************* OBJ: 2-A: DEFEAT BARON SAMEDI? To "defeat" Samedi, you must kill him at three different locations. He can be killed with regular weapons, but it takes a while to kill him. The best way is with the Golden Gun, but you have to aim well, because after each shot you have to reload, and you don't have infinate bullets. Go out of the side passage after you get the Golden Gun, and go straight. Afer a couple of seconds of walking, you'll meet him for the first time. After that, go back to the place where you started the level, and he's there for the second time. For the third, go back to where you killed him the first time, and there is a secret passage in the wall on the left. Go through, and take the first left. Keep going, and there is where you meet him for the last time. If you beat him, CONGRATULATIONS!!!!!! *************************************************************************************************


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